Combat System

Block: Reduces most (90%) of the damage taken if that move doesn't break block. Normal Block breakers are the R moves but some special moves bypass break block. If you use block, this ends your turn and this is why Heavies require a ton of energy.

Energy: Used to use your moves. If you don't have enough energy, you can't use that move (Duh)

Health: Each Card has their own amount of health. If this reaches zero, that card is out for the game and the round ends unless you play multiple card mode

Gamemodes: There are several GameModes so here's the list

Standard

3 Card Gamemode

2x Everything (Energy, Money, Damage)

Sudden Death: (1 card, Half Health but 50% more money)

Common only: Can only use cards which are over 10% Rarity

Money Pit: 3x Money

Rules: If someone is playing unfair, get a moderator or admin. If none are online, pause or just leave the game.

(P.S, Make your own post of the GameMode and wait. If someone's fighting already, wait for that person to lose or win and then it's your turn to play)